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Glossary of Abilities, Force Powers, and Commander Effects

Abilities: A B C D E F G H I J K L M N O P Q R S T U V W X Y Z All Abilities
Force Powers: A B C D E F G H I J K L M N O P Q R S T U V W X Y Z All Force Powers
Commander Effects: View All

All Special Abilities beginning with 'H'
Hand of the Emperor This character can spend it's own Force points once per turn and spend Emperor Palpatine's Force points once per turn.
Harpoon Gun replaces attacks; range 6; target enemy with Mounted Weapon cannot move this round, save 11.
Heal [X] Replaces attacks; touch; remove [X] damage from a living character.
Heavy Laser Cannon 1 activation: Make 2 attacks, Attack +6. On a hit, 60 damage to target; each character adjacent to that target takes 20 damage, save 11. On a miss, 20 damage to the target, save 11; each character adjacent to that target takes 20 damage, save 11.
Heavy Lift Replaces attacks: touch; move 1 adjacent Small, Medium, or Large ally to any space adjacent to this character. This move does not provoke attacks of opportunity.
Heavy Weapon This character can't attack and move in the same turn.
Hologram Ignores all terrain. Cannot open doors. Cannot attack or be damaged, and does not count as a legal target. Does not provide cover. This character is defeated if it activates when no Trooper ally is within 2 squares.
Homicidal Surgery Replaces turn: touch; deal 10 damage to a living character. An allied character can instead remove 10 damage from itself with a save of 11.

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