Old Republic |
ORS - Draay & the IGs
|
200 pt |
| Revision of an older squad to use Dark Times IG-88 (always a personal favorite) that increases the overall DMG output. Playing Mira over Draay might make the squad more competitive, but it will remain a fun, casual play build. |
ORS - Exile Hunters (PGC)
|
200 pt |
| Keeping the Czerka alive is vital. Zuckuss already has a form of Mobile w/ Intuition & can benefit from the Exile's CE, positionally. The Sentinels could be rolling Double/Twin, if stationary, but there is nothing to increase their base ATK. |
ORS - IG Exiled
|
200 pt |
| Comment offered a better squad. Now it maximizes the Sentinels. I'm an IG-88 fan, so I'd put this into more of a casual, competitive category. However, it does have enough elements to play well, though it requires more static positioning. |
|
Republic |
| Rookies
|
100 pt |
| I based it on the Star Wars: The Clone Wars episode "Rookies". Just like the idea of a straight Clone Trooper Squad based on RPG Sourcebook material. |
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