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markf7@aol.com   Member since Oct. 17, 2007

Old Republic
!!!!!!!!!!!!!!!!!!!!!!!!! 200 pt
soldiers have double attack and can do 60 damage each! They have good melee backup with bastilla, nomi, and guardian.
Guardian Sentinels 100 pt
Well rounded squad with lots of hit points, though a bit low on activations
OR 88 200 pt
It seems that Old Republic squads always need some Fringe help.
Republic
"Super Shields!" 200 pt
Shields 2 for all 5 R.C.'s, Bacara offers Super Stealth. And Yoda gives reroll's to each shield failure board wide. Not to mention a big ugly stick.
150 pt Broken Boba 150 pt
Anything with Broken Boba in it is good...
150pt Republic Melee Only 150 pt
General Windu adds an additional attack for all.
All-Wookie Squad 200 pt
Replace Wookiee Commandos with Troopers when KOTOR released. General Kenobi + Clone Commander Gree = 8 Square Movement Wookiee Troopers Tarfful + Mobile Attack = +8 Momentum Attacks Tarfful + Commandos = +10 Opportunity Attacks
Blades and Bolts 200 pt
BobaCade 300 pt
Boba gets 4 attacks, Cade gets 6 if he doesn't move, 5 if he does. Twin attack rocks w/ extra attack.
Brood War 100 pt
David & Konnor 200 pt
DeathBlowing Maniacs 600 pt
The freedom figters all ran up and hit fringe guys for 40 dam with a +19- 23 atk and the deathblows hit for 30 and keep the commanders back with Bodyguards and theyll be safe. but if youre not figting fringe it still works good so its universal
Fire 200 pt
MSG is needed to keep R2/cade alive with BG, likewise the two paralyzers give the squad time to escape big jedi/sith and compensate for the lack of HP
Kota Krazy. 200 pt
Kota's Fringers 200 pt
This squad is much better than its stats suggest.
Kota's Private Mercs 200 pt
Laser Sharp 200 pt
Kolar becomes a much better card with this squad's Commander Effects. Definitely Melee-heavy, but R2 towing Windu around with Shatterpoints is dangerous.
Laser Sharp 2 200 pt
Laser Sharp 3 200 pt
This squad is a steamroller. I can't find a Separatist play-test squad that hangs with it. Plo Koon and Aurra Sing bring diversity and balance. The Windu Commander Effect is a huge plus, especially when Koon is working against droids.
Mas Amedda's private Mercs 150 pt
200pt Version has Kota, and has not been defeated. Evading Double attacking Gotals w/ deadeye, hit for total 60dmg. WOW! Plus they move before anyone else after Nym wins recon.
Republic Heroes 200 pt
A fun way to use Obi-Wan and Anakin. Clone Strike Anakin seems to be better than Anakin, Jedi Knight.
Shaak teeam 200 pt
You can use the Bith for the evade to Shaak and the R2 for a JWM, Qui can give their force to anyone, Aurra is for the stealth squads.
Stealth at 200 200 pt
This squad has generated some success for me. I basically try to get into superior position and after the Sevs have cut down the opponents support. I then send in Qui Gon followed by the JWM
superb reserves 200 pt
lock yourself in a door (reinforcements outside) anticiapate twice a round until you get a good number. when qui-gon out of force sacrafice him for 6 more force points to kia di with anticipate and mof2. get a probe droidto get 6 intiative rolls.
trooper wars 500 pt
its the slaughter house of clones!
weapon masters on steroids 200 pt
weapon masters have +16 triple attack, and 30dm for a potential of 90 damage each.
Windu-D2 100 pt
.
yoda out front 150 pt
Sith
150pt Firing Squad 150 pt
150pts of Firing Bliss
150pt Melee Only 150 pt
Exar Kun with Quad Gundark's. Did surprisingly well. It has Exar in it. What can you say.
200pt kicker 1 200 pt
with boba fett enforcer
200pt kicker 2 200 pt
with Aurra Sing and 2 ugnaughts
2tsp diplomat, 4tblsp savage, 1pt sith 200 pt
Recipe for destruction KWS has a 10 square reach & attack at +16. Quadruple Attacks hit for a Jedi for whopping 160 dmg, non jedi for 120. Nexu's hide out of striking distance behind KWS. Exars T.E. in C.N. and take out enemy commanders.
Bane Enforcer 150 pt
Banilus 200 pt
I'd want to play-test practice this squad to find the best use for the Caamasi Noble.
DD Bane & Lando 100 pt
RoboBane 200 pt
IG-88 often goes overlooked. I think he's undervalued.
Ulidorian 1 200 pt
Separatists
"Iron Giant" 200 pt
Dark Master Grievous. "pawn" the telosians. 240 dmg from Telosians & SPLASH! Grevious & Bodyguard (+16/dbl) can handle the melee beats, with Sideous bringing guaranteed 30 when needed. (Bodyguard Droid: can be replaced w/your fav. flav)
*EtY*Super Size Fries 150 pt
You got to run for a couple of turns to accumulate FP and then Unleash the power of the Dark Side with Tyranus' lightnings 2 times 50dmg. Hailfire provide good fire and Kel Dor is an amusing tool for Sidious, who can make him xplode.
150 pt Seperatists Melee Only 150 pt
Major hitters with guards all around to take the damage for you. Get in close and destroy!!!
Aug 19 08 - 2 150 pt
Going to try this for the tourney this week. I will let ya know how it does
Conscripts of Ingenious Schemes 150 pt
150 post LOtF San Hill
Darth Separatist 2 200 pt
grievous' viper + friends 200 pt
viper droid attacks at +20 at., 30 dm for double. Nobles stand in front of viper (prefferably in a corridor 3 squares wide or less) so it can't be targeted by anybody. As long as the viper doesn't get based it will be a very annoying combo.
Hide behind the destroyer! 150 pt
with Wats reinforcements bring a bodyguard droid. keep everyone near the vigo, and put the destroyer in front of everyone. let bodyguard take some damage for destroyer, and repair with wat. watch for missiles and combine fire
Multi-Attacks 150 pt
Geonosian gives guard droid & telosian tank double attack, making them both have double-twin attack. Darth Maul has quadruple attack.
pwn of the dark side 200 pt
Red Blades, Red Bolts 2 200 pt
seperatists team 2 150 pt
The rule of...3? 200 pt
Hopefully the Sith stay focused on the enemy, and don't start killing one another...
Rebel
!!!!!AT-AT Killer!!!!! 100 pt
Meant to fight a lone AT-AT. Luke's Snowspeeder and the Mynocks rush ahead at the walker. The Snowspeeder harpoons the AT-AT and immobilizes it while the Mynocks charge in and chomp away. Also works well against the Seps.
8 man rebel 1 200 pt
Ran through the other squads with the force pushers. Keep 2-1B alive.
Boba Cannon 200 pt
This was just a fun army I have not yet taken it to a tourny but I will tomarrow
Cade 100 pt
Looking to try out Cade.
Expo 2k8 - Speedy cannon 200 pt
Expo squad
Extra Turn Rebels 150 pt
Extra turns can help in the end.
General Command Staff College 200 pt
Grunts & Officers 200 pt
I got another boba BH 200 pt
this squad announces the arrival of my fifth different boba fett bounty hunter. lets just hope i can hold onto this one a while
Military Minds (Rebel) 200 pt
Reinforcements = 3 New Republic Troopers
pukeberrries..........attack!!! 200 pt
the pukeberries get up to +17 attk at 40 dmg after moving 12 twelve squares.(can take out rebel officer for an extra force adept and uglynought).
Rebel Command College 200 pt
Rebel Commandos 150 pt
Lots of override, and combining fire!
Rebel Gambit Ver 1 150 pt
Won with this, love the pushers..
Rebel Hunt (R) 200 pt
Rebel Mobile Trappers 200 pt
Rebel Restoration 200 pt
Fringe Reserves = Dengar & Ugnaught Demolitionist or Chagrian Merc. Commander and Ug. Demos
Return of the Jedi (R) 200 pt
Not statistically bad for a theme-based squad.
Star Wars 200 pt
The Classic Rebels.
super stealth for dummies 150 150 pt
+9 attack, twin, and stun with respawn and more overide than the first ssfd
super stealth for dummies 200 200 pt
come back from the dead you annoying tirds! now kill more droids!!!!!!!!
Survivors & Casualties 200 pt
Tactical Leaders 200 pt
The Empire Strikes Back (R) 200 pt
Chewie, Rebel Hero makes more sense in this squad than Chewie, Hoth.
Imperial
*EtY*Fire Support 150 pt
Its quite simple here; appreciate some incredible defense while hardly pounding the enmy with Fire support. Meanwhile Vader can go out and stop any incoming melee threat. Add Veers, he seems to create a bug in the code.
@%$! 200 pt
story themed, should do well as a melee only squad
Bring Imperial Balance 200 pt
Commanders: Vader & Thrawn 200 pt
Tough Imperial army when all of the Commander Effects and Special Abilities are considered. Vader (IC) is one of the best Vaders. Lower cost than Lord Vader and Vader (JH) with good HP, DEF, and ATK.
Commanders: Vader & Thrawn 2 200 pt
Commander Effects make the Evo Troopers much stronger than their cost. Vader (IC) may not be the best Vader for this squad, but he's got a variety of useful Force Powers.
Emperor's Control 200 pt
Emperor/Vader/Ozzel/Piett 150 pt
Bring in more Stormtroopers with Ozzel (reserves) and Piett (recon). Use Piett's and Vader's CE, re-roll with Palpatine's CE.
Empire Builder (Big Power) 400 pt
Power Squad (Max 400 pts, Max 15 units)
evo doom 200 pt
evo troopers are the ultimate form of destruction
Gencon Winner 150 pt
Good Empire 1 200 pt
In the spirit of... 200 pt
Pure gimmick for extra fun, drop the chadra fan, gran raider and cade for LV working lobot in for some doorway abuse is potentially interesting as well, or dropping those last 11 points for 3 ugs
Military Minds 200 pt
Fringe Reserves = Chagrian Mercenary Commander and Bespin Guard.
Military Minds 2 200 pt
My updated shot at a Thrawn squad 200 pt
Oops, you're right. How about this? Actually, there's a 17-point Fringe Droid coming out with KOTOR that has Override (Flamethrower too!) and I'll replace Lobot with that once it's here.
One Man Band 57 pt
This is the best figure I have, and he works quite well by himself
OUT-OF-CONTROL Rancors 200 pt
One felcor attacking at +19/40 with Triple is bad. Two is far worse. On your first turn, attack with one rancor, then swap him with his buddy with Thrawn. On the next turn, activate the swapped rancor, then activate him again with the officer. Ouch.
Return of the Jedi (I) 200 pt
Star Wars (I) 200 pt
The best offense is a good defense 200 pt
Defensive
The Magnificent All-Seeing 50-dmg AT-ST 100 pt
I can't get over how much fun it is to kill low-level Jedi with this squad. Stormie Commander grants +10 damage to the walker; General Veers gives him Accurate Shot. "I don't care if you have Stealth, here's fifty points of damage!"
The Might of the Dark Side 200 pt
New Republic
150 Pt Han Solo 150 pt
Havent tried it yet, but use Mara right and she is a beast..
150pt New Republic Melee Only 150 pt
Finally I get to use the new Luke!!
Mara and Vao 150 pt
takeout 4-lom and wicket for lobot when u need door control with lobot i prefer mtb and uggies from lobot, for increased use of cunning
New Reps (Who's your Daddy?) 200 pt
Han Solo lead Bounty & Merc Squad
Power of the Jedi 200 pt
Skywalker Legacy 200 pt
Those Cunning Opportunists. 200 pt
In-Law Addition!!
What's Your Plan Kid? 200 pt
If only Luke (JM) had Master of the Force...
Yea... now you go 200 pt
Yuuzhan Vong
"Crouching Boba, Hidden Rancor!" 200 pt
Lobot's 20: 2 Aq. Assns & 2 Ugnaught Dem's. Ooglith the Rancor, let Boba do damage. If opponent tries to come in on the Rancor use the 3 scouts to "thud bug" & activate them.
kamikaze kel dor's 200 pt
kel dor's shoot anyone (with accurate shot) unactivated at +24 attack (+12, +4bh, +4cunning, +4wicket) and 30 damage (deadeye and cunning) if they stay still and target unique characters. blow up for 40 damage. by the way they have super stealth.
warmaster lah lah 150 pt
Mandalorian
Bobba fett legacy 200 pt
There is a modification from the original. You can send guri to deal with some melee characters and the BH for uniques, leave bobba act first following by his commandos. There is missiless 30ยก for super defenses squads.
Light Side
Rebel Assault Fleet 500 pt
For the campaign version I want to make. Was the Viscount a Rebel ship? I forgot. And where can I post campaign rules on this site?
Fringe
Lunatic Fringe (Shoot & Hack) 200 pt
Young Bobba Fett Squad
The Best Fringe Edition 300 pt
What, Uggies are the best, kind of
Vendetta and Vengeance 200 pt
Bounty Hunter bonuses make this squad better than its stats indicate. It can handle Force users with ease. A non-unique based army squad might be the most difficult opponent. A squad with many uniques, especially with Force Ratings, is in trouble.
Mixed-faction
9 Man Masters 600 pt
Blender (Big Trouble!) 400 pt
Power Squad (400 pts Max, 15 units Max)
Blender (Big Trouble!)2 400 pt
Big Power (400 pts Max, 15 Units Max)
Mixed Faction 1 100 pt
Nine Man Madness 600 pt
SUPER STEALTH BOOM BOOM VROOM VROOM 150 pt
nyna will give han solo,talon and the kel dors super stealth kel dors will blow up and r2d2 can trap them w/ override talon can slash twice and hide back in cover or lightning and she can also gain charge assault along with the kel
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